![]() Using Refined Storage 1.7.x or 1.8.x?Ĭross dimensional functionality isn’t available in this version. The Controller in your main base and the Network Receiver in the other area both have to be chunkloaded before linking it to the network.Īfter linking, both areas have to stay chunkloaded. I suppose you could treat the Network Receiver as a Controller. Simply connect machines to your Network Receiver according to the normal machine connecting rules. Put the Network Card in the Network Transmitter so the Network Transmitter knows where to send a signal to.Īnd now you are done. Then, open the tab to see the filtered items or fluids. As soon as the Filter has an icon specified, it will appear as a tab in the Grid. In fluid mode, a fluid can be specified as an icon. In item mode, a item can be specified as an icon. Interface Want the best of both worlds Use an Interface to get importing and exporting functionality in one block. Take the Network Card and right click it on the Network Receiver. The player can also configure an icon and name for the Filter. I’ll be telling what you need this for in a second, bear with me.Īfter crafting a Network Card, craft a Network Receiver and place it in the area far away from your base. Simply craft a Network Transmitter and connect it to your Refined Storage system in your main base. Is there a way to import items into a refined storage system that isnt super slow Ive tried the importer and the interface and they both just. Use the Network Transmitter and Network Receiver. ![]() ![]() You could lay Cable from your base to every area, but what if said area is 1000 blocks away? Are you really going to craft 1000 cables? Didn’t think so. Here is the problem: you want access to your Refined Storage system on all of those areas. Fluids can be added via Buckets, External Storage, or Importers. Sucrose is especially concentrated in sugarcane and sugar beet, making them ideal for efficient commercial extraction to make refined sugar. It is a point of access in the Refined Storage digital storage network specifically dealing with Fluids. Sometimes, you may have different areas all scattered throughout your world. in: Refined Storage, Liquid storage Fluid Grid Sign in to edit The Fluid Grid is a machine added by Refined Storage. ![]()
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